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Old School will be eight years old soon (can you believe it?) and it’s astonishing how much Combat has developed over the years! Regular updates have introduced all sorts of new items to the scuffle, but to avoid the dreaded powercreep we've generally leaned towards offering niche items as rewards rather than introducing more powerful weaponry. That being said, it’s becoming more difficult to balance new rewards around existing content without trivialising old challenges. A lot of existing item requirements don’t reflect their strength - a fact that the community has been discussing for some years now. We hear you, and we've been working on a proposal that we think will benefit the game's long-term health. With Combat Achievements around the corner, it feels like the perfect moment to bring this project forward. We recently ran a survey tackling this issue - and you said yes - so we're ready to work with you on the exact changes we'll be making. We appreciate these alterations will impact many players, and certain account builds will be more negatively affected than others, but the long-term health of the game must be our focus. We want to give you the opportunity to have your say, so please take the time to read through all of the changes and provide feedback using the links at the bottom of this blog. We recently asked players how they felt about powercreep and its impact on Old School’s long term health. Almost half of those surveyed would not like to see powerful equipment weakened.Almost all those surveyed would like to see undesirable equipment improved to encourage variety.However, over half of those surveyed were worried about the long-term health of Old School because of powercreep.Most players felt that powercreep isn’t a major problem in Old School right now.Over half of those surveyed stated powercreep is something they think about and felt that powercreep existed within Old School.We intentionally avoided outlining our specific plans to gather a general overview of your feelings, and we definitely got that. Our survey also included a very basic proposal. Tweak the stats and effects of some undesirable equipment to encourage more gameplay variety.Tweak the stats and effects of some powerful equipment so that they don't dominate the meta.We think that for the long-term health of the game we should implement the following changes: We think that recent updates have been hard to balance because of the presence of many powerful items in the game, mostly at tier 75.
